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Monster Shapes Puzzle for Kids Halloween Theme FULL


4.4 ( 4704 ratings )
Jogos Ensino Pedagógico Família
Developer: AGNITUS, INC.
1.99 USD

Winner of the 2014 Family & Parent Choice Award, Kappi Gold Award, NAPPA Gold Award & TeachersWithApps Award

DESCRIPTION:
• Kids Learn to recognize shapes by visual and sound association, in this colorful and delicious looking candy themed game
• This educational application teaches your child shape names by asking them to match the shape to the sound/voice over.


BENEFITS:
This program is specially designed to teach children to learn about shapes like circle, square, triangle, rectangle, hexagon, star etc.
Your child is made to count shapes as well, hence the skill of counting is also focused on.

WHO IS IT FOR?
This learning program targets children of 2 to 5 years of age. Children of Preschool and kindergarten can especially benefit from this program. It is compiled in a manner so to keep your child engaged and enhance his learning abilities. Watch your child’s brain grow and grow as he familiarizes himself with this learning program.

ABOUT AGNITUS:
Agnitus builds curriculum-based learning games for mobile devices & the web. As your child plays different games, Agnitus learning engine adapt the games and curriculum to match your child’s skill level. Recognizing your child’s strengths and challenges, games gradually build on demonstrated mastery. Our Skill Report provides informative, at-a-glance results of your childs learning experience.
• 100+ Curriculum based academic skills for kids’ learning within ONE app.
• Parents’ Dashboard to monitor child’s learning.
• Cloud sync, adaptive learning engine and analytics.


TopIQ Kids Learning Program
• Personalized Learning Platform for every child.
• Single app experience where additional games automatically get downloaded based on child’s learning requirements.
• Based on a standardized curriculum developed by professional educators.
• Only education and learning solution that holistically addresses all aspects of learning, including Mathematics, Reading and Writing, Social & Emotional Learning and Coding & Programing
• Real time data analytics that globally compares every child’s academic performance.